Augmented Reality Teaching and Learning in a Laboratory Course
Hong Kong University of Science and Technology
This project develops a mobile app integrating augmented reality (AR) simulation aids with multi-modal learning resources to enhance students’ learning and their engagement in different learning activities of a laboratory course with various class activities such as field trips, laboratory sessions and report writing. We select a marine biology laboratory course as the pilot run to evaluate the effectiveness of the interactive mobile app and AR simulation in enhancing students’ engagement activities and instructors’ teaching performance. Information available on the app can achieve multi purposes: (i) increasing students’ understanding of course content; (ii) stimulating students’ participation and communication in the course; (iii) incorporating experiential learning in course group project. The key deliverables of the project include (i) an interactive mobile app; (ii) the template and source codes for the building of an educational app that are not only applicable to this laboratory course, but also transferrable to other science-related laboratory courses; (iii) an interactive field guide incorporating species identification using uReply Go and AR technology. Our project takes the leading role to develop learning and assessment tools using AR technology for HKUST students.